Interactive learning of mathematics using information and communication technologies
Keywords:
Playful activity, Didactic games, Mathematics, learningAbstract
It is recognized worldwide the potentialities of the implementation of the ludic activity through games to consolidate mathematical contents. For this purpose, an exhaustive bibliographic review of scientific articles published between 2002 and 2023 was carried out, selected from databases such as PubMed, Scopus and Google Scholar, using keywords such as “Playful activity”; “Didactic games”; “Mathematics”, “learning”. The development addresses everything related to playful pedagogy in the teaching of mathematics. In addition, the different types of games, among others, are addressed. Reaching the conclusion. with the future lines of research with respect to the thematic addressed in the article. The teaching-learning process of mathematics, mediated by playful and recreational work, contributes to the significant knowledge of the area, while stimulating the taste and motivation for this field of knowledge. With this, it is expected to change the traditional vision of mathematics teaching, transforming it into a pleasant and fun activity in the daily classroom practice.
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